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Agility 2 demo

๐ŸŽฎ Playable Demo

This is an early interactive preview of the agility trial engine. Docs are coming soon โ€” but for now, hereโ€™s what to know:

  • โœ… Tested in Chrome only โ€” it may load on other browsers or mobile, but expect quirks
  • ๐Ÿ“ฑ Mobile is not supported yet, though you can scroll and pan around
  • โš ๏ธ Some nav buttons are still a bit buggy โ€” if something seems stuck, try toggling it off and on

๐Ÿ—บ๏ธ Camera & zoom controls:

  • Drag to move the map
  • Mouse wheel to scroll (like dragging)
  • Ctrl + mouse wheel to zoom
  • Zoom in/out buttons also work
  • Or press + / - keys to zoom in and out

๐Ÿงช Map generation tips:

  • 5x5 โ†’ ~1โ€“2 obstacles
  • 10x10 โ†’ several more
  • 15x15 โ†’ ~10 obstacles (usually)

๐Ÿ’ฌ Feedback welcome!
Please let me know what you think โ€” in the comments, via the poll, or send me a direct message. I'm actively improving it based on what players find useful or frustrating.

Posted by Sin Vraal (#18687) on Jul 08, 2025

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Agility Trials v2!

๐ŸŽ‰ Agility Trials is evolving! We're bringing new life to Alacrity's agility system with a series of exciting updates. From real-time handler control to player-hosted tournaments and competitive seasonal hunts, this roadmap outlines everything coming in Agility 2 and beyond. Read on to see whatโ€™s live now โ€” and whatโ€™s next!





๐Ÿš€ Agility Trials Roadmap

๐ŸŽฏ Version 2: Beta Launch

This is the next generation of Alacrity's agility system โ€” a hands-on, strategy-driven experience where you, the handler, take the lead.

  • โœ… Course Walkthrough & Match Prep โ€” plan your run before the clock starts
  • โœ… Interactive Handler Control โ€” navigate the course in real time
  • โœ… Sequence Fault Detection โ€” penalties for off-course or incorrect obstacle order
  • โœ… Tile-Based Hex Grid Gameplay โ€” realistic layouts, spacing, and movement
  • โœ… Graphical Interface โ€” brings each trial to life with smooth visuals
  • โœ… Tournament Format + Live Leaderboards โ€” race for the top spot

๐Ÿ”œ Version 2.5: Post-Beta Enhancements

  • ๐Ÿพ Expanded Fault Logic โ€” including refusals, runouts, and contact misses
  • ๐Ÿ—ฃ๏ธ Advanced Dog Commands โ€” increase control, test responsiveness
  • ๐Ÿ† Player-Hosted Tournaments โ€” create and run your own events
  • ๐ŸŒŸ Seasonal Leaderboard Rewards โ€” earn limited prizes for top placement
  • ๐Ÿ› ๏ธ Practice Mode โ€” perfect your path before competition
  • ๐Ÿงฉ Map Editor โ€” design your own agility courses
  • ๐ŸŽจ UI/Graphics Improvements โ€” smoother, clearer, and more polished visuals

๐Ÿ”ฅ Version 3: Seasonal Hunts Reimagined

Classic hunts return with a competitive twist! The BBQ Hunt and Easter Hunt have been fully revamped into PvP-style treat collection events, built on the agility trials engine.

  • ๐Ÿ– BBQ Hunt Returns โ€” compete on summer-themed agility courses to collect rare BBQ treats
  • ๐Ÿฃ Easter Hunt Reborn โ€” hop through obstacle maps in search of hidden eggs and golden prizes
  • โš”๏ธ PvP Collection Mode โ€” gather treats faster than your rivals in timed, shared courses
  • ๐Ÿฅ‡ Leaderboard-Driven Events โ€” earn exclusive rewards for top scores
  • ๐ŸŽฏ Integrated with Agility Engine โ€” every jump, tunnel, and fault counts toward your haul
Posted by Sin Vraal (#18687) on Jun 30, 2025

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New Riddle Available!


The Professor

... has put a new riddle up for you to ponder over! Can you beat him? Posted by (#๐ŸŒBobbie๐ŸŒ) on Jun 14, 2025

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