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Dog image decisions.
Alright, the verdict on dog images has been decided, and there's exciting news as well for additions!
First of all, dogs have gone back to how they were ORIGINALLY. The layering order is coat-secondaries-white-tan. We may be able to make slight changes to dogs whom you absolutely disgust now. Send a message to Hel, player #2, and we may be able to get rid of markings and/or change things around to a minimal extent.
Now the good news! All dogs may have up to 10 secondaries! The only way to get more secondaries is by breeding with dogs who have secondaries in other secondary slots. (i.e. a dog with Ear Spots in secondary slot #1 breeds with a dog with Brindle in secondary slot #2, the pups may have either/both, but the secondary opacity is majorly increased if you breed 2 dogs with Ear Spots in slot 1, and the pup's Ear Spots will go into slot 1). By breeding with custom dogs or getting your own custom, you're spreading markings all over the site!!
With this addition comes good news- while the layering script has gone back to the original way it was, secondaries 1-5 are BELOW the white and tan markings, while secondaries in slots 6-10 are ABOVE white and tan markings! So this mixes it up a bit!
Australian Shepherds will be released early next week, we've commissioned more items for art and should be getting them soon as well. We'll be getting a "Debate" forum soon, an "Adoption Centre", and quite a few more things. ;) Training sessions amounts have been changed! For each dog slot you have, you have 2 training sessions per day. This means every player has a definite 10 training sessions per day.
Also, it is against the rules to have people sign up and send you all their money/items, or even to do it for referral points without playing. I don't want to take away the 10k email verification money, but it may be my only choice due to the mass amount of people cheating the system. Also, I mayhave to make it so the player has to play 10 days before you get your referral point. If you suspect anybody is using your referral ID and creating tons of accounts, please message me, player #1.
If you have any basic site questions, player #334, Mink, has stepped forward to answer your questions, please look him up and shoot him thousands of questions! :D
Posted by (#Robyn) on Apr 17, 2010
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User logs/new features/dog images/updates.
Happy Thursday everyone! Some new additions and important fixes. :)Obviously, we have a new custom script! For a minimum of 10 bones, you can create a custom, immortal dog. These can compete up to 20 years of age, cannot die, and can be bred forever! They are foundation dogs, and they come with their own extra dog slot. The link is under the "Life" dropdown. These dogs will begin aging and getting hungry hopefully later tonight. There was a bug with custom Puppies because those darn dogs have special ears, but I believe it was fixed.
Breeding fixes: stud fees weren't being sent through, and reject requests weren't working. Both have been fixed, and two new mini-features added: the bitch's owner can now cancel the request via the stud's request page, and a link has been added to "view stud requests" on every dog's page.. and while typing this, I realized the females have the link as well, and as soon as I'm done backing everything up, I'll change it so it only shows up on male dog's page. :P
User records have been added to the bottom of all user profiles, but players cannot see mod's activity, because it holds their moderator activity so we can track them and keep them from becoming corrupt. >D It displays last 30 activities, regardless of the day it was done on. Trial judging notifications have been turned off via messages due to spamminess (and because Dae told me to!) and instead are in your user records, and the dog's log.
Speaking of Dae, she has been granted database access, and is prowling the forums to help fix tons of bugs. Yay Dae!
We've finally found a Flash commissioner I am comfortable with, and I have picked 4 games to commission, hopefully will be done ASAP! The games chosen are a secret though, you'll have to wait and see. ;)
I believe it's safe to say auctions are done malfunctioning. I also made it so you can see exactly WHO is trying to IM you with the IM alerts. We're getting a referral banner too! Yay Hel! Some people are panicking because their dogs look different- long story short, this was a bug fixed. The layering order of dog images should have been white marking, with secondaries on top, but it was white marking on top of secondaries. It was fixed, and dogs /will/ stay the way they are now. I do apologize for the inconvenience, but this opens up for thousands more dog possibilities with coats and markings, and was how it was always intended to be.
A few more important fixes to be done today: make it so when dogs die, the backgrounds/companions/accessories are returned to your inventory, manually return all the aforementioned items to their owner's inventories.. and I forgot the rest while typing this out.
Posted by (#Robyn) on Apr 15, 2010
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Important!
There was a bug with dogs being auctioned that made any accessories/backgrounds/companions equip float around in cyberspace with no owners. I have had to unequip ALL backgrounds/accessories/companions, and have disabled it for about an hour or two while I fix this bug. I do apologize for the inconvenience.
[EDIT: fixed!]
Posted by (#Robyn) on Apr 09, 2010
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My slots were doubled as well. It's be awesome if they stayed as such, because I happened to just buy a few dogs who I'd hate to lose, but I'd understand if they disappeared once this was fixed/edited/whatever. ^^ It also says I've used all my training sessions but I just go on, sooooo..... yeah.