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artists wanted!

We arent quite there yet. towards end of month or early june we will be ready, able and willing to add new content to alacrity!!

its been a long year, but after inventory remodeling is done and I finish the internal asset management systems, we will be going full-swing into adding new art, dogs and accessories!

If you are an artist or know someone who was previously for alacrity, have them get in touch with me or bobby! Posted by Sin Vraal (#18687) on May 09, 2023

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whats next

I have decided to work on refining the trials , game tools and general bug fixes before moving onto beauty shows.

I may also swing back to more dog customization first (so we can start adding new breeds, and accessories in tandem with other development)

the reason for this are twofold:

1. I want to make beauty shows have user interaction (winner decided by most votes), and this will take a slight modification of the game framework.
2. I want to add content and enable players to position their art, companions, and accessories. but to do this, I need to construct a system for content to be easily added to the system



Posted by Sin Vraal (#18687) on May 02, 2023

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bug fixes

-equip an item now works properly in the dropdown for dogs on any screen
-trials 1.5 now removes completed games with no participants from history
-in some cases while training your dog but had no energy, the program would crash instead of reporting no energy. this is now fixed.
-trial messages now work correctly in the user log Posted by Sin Vraal (#18687) on May 02, 2023

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