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whats next

I have decided to work on refining the trials , game tools and general bug fixes before moving onto beauty shows.

I may also swing back to more dog customization first (so we can start adding new breeds, and accessories in tandem with other development)

the reason for this are twofold:

1. I want to make beauty shows have user interaction (winner decided by most votes), and this will take a slight modification of the game framework.
2. I want to add content and enable players to position their art, companions, and accessories. but to do this, I need to construct a system for content to be easily added to the system



Posted by Sin Vraal (#18687) on May 02, 2023

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bug fixes

-equip an item now works properly in the dropdown for dogs on any screen
-trials 1.5 now removes completed games with no participants from history
-in some cases while training your dog but had no energy, the program would crash instead of reporting no energy. this is now fixed.
-trial messages now work correctly in the user log Posted by Sin Vraal (#18687) on May 02, 2023

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agility trials 1.5 LIVE

new trials have been released under the new games manager!

They are presently labeled 'trials 1.5' under the 'life menu'
or here

features:

games are set up for 'battle royale' style. trials can take as many contestants as possible to join

improved payouts for larger games,
reduced payouts for tinier games.

for games involving 6 or more participants, additional prize money is now awarded for 1 additional player per 3 extra entries.

TODO
it took a while, because I designed a general minigame framework. More features will be worked on and steadily improved over the coming weeks, and beauty shows will follow soon after.

Posted by Sin Vraal (#18687) on Apr 28, 2023

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