I'm still here :)
Sorry for being away so long — the past year has been spent grinding on next-gen features.The short version: the old AlacritySim hit its ceiling. The codebase is in good shape, but I’ve taken it as far as it can go.
Over the last year, I’ve been modernizing the frontend libraries and systems I built, including a more secure login system and a proper frontend framework. This lays the groundwork for upcoming features like 3D models for world maps, housing, and more (don’t worry — dogs will remain hand-drawn).
On a smaller note: dog breeding for extremely exotic dogs (opacities outside the normal range) has been fixed. This turned out to be a 20-year-old bug.
Bobby is testing things now — hopefully you’ll get to have some fun with it soon.
Posted by
shywolf
🐌Bobbie🐌 (#29063) on Aug 02, 2025
what I'll end up doing is constructing an attribution system, and parts where we do use machine drawn, human artists can opt to replace it with hand drawn.